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ControllerWithMap Class

The contents of this class have been moved into Conroller. This class no longer serves any purpose and may be removed in the future.
Inheritance Hierarchy
SystemObject
  RewiredController
    RewiredControllerWithMap
      RewiredControllerWithAxes
      RewiredKeyboard

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public abstract class ControllerWithMap : Controller

The ControllerWithMap type exposes the following members.

Properties
 NameDescription
Public propertybuttonCount The Button count in the controller.
(Inherited from Controller)
Public propertyButtonElementIdentifiers Gets a list of all Button element identifiers. There is always one element identifier per Button which is at the same index as the corresponding Button.
(Inherited from Controller)
Public propertyButtons List of Buttons in this controller.
(Inherited from Controller)
Public propertyCompoundElements List of all Compound Elements in this controller.
(Inherited from Controller)
Public propertydeviceInstanceGuid The unique persistent instance GUID of this device. This is an id generated for the device that may stay constant between application sessions and system restarts. This can be used for device assignment persistence between runs. The specific platform and input sources in use affects the reliability of this value for device assignment persistence. A value of Guid.Empty means the device or input source has no reliable unique identifier so persistant assignment isn't possible using this value. Even if a Guid is provided, reliability when multiple identical controllers are attached depends greatly on the platform and input source(s) currently in use.
(Inherited from Controller)
Public propertyelementCount The Element count in the controller.
(Inherited from Controller)
Public propertyElementIdentifiers Gets a list of all element identifiers of all types.
(Inherited from Controller)
Public propertyElements List of all Elements in this controller.
(Inherited from Controller)
Public propertyenabled Is the controller enabled? Disabled controllers return no input.
(Inherited from Controller)
Public propertyextension Gets an object used to access controller and platform-specific controller functions.
(Inherited from Controller)
Public propertyhardwareIdentifier String of information from the controller used for identifying unknown controller maps for saving/loading.
(Inherited from Controller)
Public propertyhardwareName The name the controller hardware returns.
(Inherited from Controller)
Public propertyhardwareTypeGuid The Rewired GUID associated with this device. A GUID of all zeros is an Unknown Controller.
(Inherited from Controller)
Public propertyidentifier Gets identifying information about the Controller.
(Inherited from Controller)
Public propertyisConnected Is the controller connected?
(Inherited from Controller)
Public propertymapTypeString String representation of the controller map type. Can be used for saving/loading.
(Inherited from Controller)
Public propertyname The name of the controller. This is drawn from the controller definition for recognized controllers. For unrecognized controllers, the name returned by the hardware is used instead. The returned value will be localized if localization is in use.
(Inherited from Controller)
Public propertytag The tag assigned to the controller. Can be used for find a controller by tag.
(Inherited from Controller)
Public propertytemplateCount The Template count in the controller.
(Inherited from Controller)
Public propertyTemplates The Controller Templates that the Controller implements.
(Inherited from Controller)
Public propertytype The type of this controller.
(Inherited from Controller)
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Methods
 NameDescription
Public methodGetAnyButton Gets the button held state of any hardware button. This will return TRUE as long as any button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetAnyButtonChanged Returns true if any button has changed state from the previous frame to the current. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetAnyButtonDown Gets the button just pressed state of any hardware button. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetAnyButtonPrev Gets the previous button held state of any hardware button. This will return TRUE if any button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetAnyButtonUp Gets the button just released state of any hardware button. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButton Gets the button held state of the hardware button at the specified index. This will return TRUE as long as the button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonById Gets the button held state of the hardware button at the specified element identifier id. This will return TRUE as long as the button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonChanged Returns true if the button has changed state from the previous frame to the current. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonDoublePressDown(Int32) Gets the double press down state of the button at the specified index. This will return TRUE only on the first frame the double press is detected. This will use the default double press speed.
(Inherited from Controller)
Public methodGetButtonDoublePressDown(Int32, Single) Gets the double press down state of the button at the specified index. This will return TRUE only on the first frame the double press is detected.
(Inherited from Controller)
Public methodGetButtonDoublePressDownById(Int32) Gets the double press down state of the button at the specified element identifier id. This will return TRUE only on the first frame the double press is detected. This will use the default double press speed.
(Inherited from Controller)
Public methodGetButtonDoublePressDownById(Int32, Single) Gets the double press down state of the button at the specified element identifier id. This will return TRUE only on the first frame the double press is detected.
(Inherited from Controller)
Public methodGetButtonDoublePressHold(Int32) Gets the double press and hold state of the button at the specified index. This will return TRUE after the double press is detected and for as long as the button is held thereafter. This will use the default double press speed.
(Inherited from Controller)
Public methodGetButtonDoublePressHold(Int32, Single) Gets the double press and hold state of the button at the specified index. This will return TRUE after the double press is detected and for as long as the button is held thereafter.
(Inherited from Controller)
Public methodGetButtonDoublePressHoldById(Int32) Gets the double press and hold state of the button at the specified element identifier id. This will return TRUE after the double press is detected and for as long as the button is held thereafter. This will use the default double press speed.
(Inherited from Controller)
Public methodGetButtonDoublePressHoldById(Int32, Single) Gets the double press and hold state of the button at the specified element identifier id. This will return TRUE after the double press is detected and for as long as the button is held thereafter.
(Inherited from Controller)
Public methodGetButtonDown Gets the button just pressed state of the hardware button at the specified index. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonDownById Gets the button just pressed state of the hardware button at the specified element identifier id. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonIndexById Gets the index of the Button with the specified element idenfitier id.
(Inherited from Controller)
Public methodGetButtonLastTimePressed Gets the last timestamp the button at index was active.
(Inherited from Controller)
Public methodGetButtonLastTimePressedById Gets the last timestamp the button with the element identifier id was active.
(Inherited from Controller)
Public methodGetButtonLastTimeUnpressed Gets the last timestamp the button at index was inactive.
(Inherited from Controller)
Public methodGetButtonLastTimeUnpressedById Gets the last timestamp the button with the element identifier id was inactive.
(Inherited from Controller)
Public methodGetButtonPrev Gets the previous button held state of the hardware button at the specified index. This will return TRUE if the button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonPrevById Gets the previous button held state of the hardware button at the specified element identifier id. This will return TRUE if the button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonTimePressed Gets the length of time the button at index has been active.
(Inherited from Controller)
Public methodGetButtonTimePressedById Gets the length of time the button with the element identifier id has been active.
(Inherited from Controller)
Public methodGetButtonTimeUnpressed Gets the length of time the button at index has been inactive.
(Inherited from Controller)
Public methodGetButtonTimeUnpressedById Gets the length of time the button with the element identifier id has been inactive.
(Inherited from Controller)
Public methodGetButtonUp Gets the button just released state of the hardware button at the specified index. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetButtonUpById Gets the button just released state of the hardware button at the specified element identifier id. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller)
Public methodGetCompoundElementById Gets the Compound Element with the specified element identifier id.
(Inherited from Controller)
Public methodGetCompundElementById OBSOLETE: This method is deprecated. Use GetCompoundElementById(Int32) instead. Gets the Compound Element with the specified element identifier id.
(Inherited from Controller)
Obsolete
Public methodGetElementById Gets the Element with the specified element identifier id.
(Inherited from Controller)
Public methodGetElementIdentifierById Gets a Controller Element Identifier by id.
(Inherited from Controller)
Public methodGetExtensionT Gets an object used to access controller and platform-specific controller functions.
(Inherited from Controller)
Public methodGetLastTimeActive Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller)
Public methodGetLastTimeActive(Boolean) Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller)
Public methodGetLastTimeAnyButtonChanged Gets the last timestamp any button's state changed. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller)
Public methodGetLastTimeAnyButtonPressed Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller)
Public methodGetLastTimeAnyElementChanged Gets the last timestamp any element changed state. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller)
Public methodGetLastTimeAnyElementChanged(Boolean) Gets the last timestamp any element changed state. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime. Use raw axis values
(Inherited from Controller)
Public methodGetTemplate(Guid) Gets a Controller Template by type GUID.
(Inherited from Controller)
Public methodGetTemplate(Type) Gets a Controller Template by type.
(Inherited from Controller)
Public methodGetTemplateT Gets the first Controller Template that implements the specified type. Note that it is possible to have multiple Controller Templates that implement a specific type of interface such as IControllerTemplate. You should use the most specific interface type possible such as IDualAnalogGamepadTemplate instead, which would be guaranteed to only apply to a single Controller Template.
(Inherited from Controller)
Public methodImplementsTemplate(Guid) Determines if the Controller implements a Controller Template by type GUID.
(Inherited from Controller)
Public methodImplementsTemplate(Type) Determines if the Controller implements a Controller Template by type.
(Inherited from Controller)
Public methodImplementsTemplateT Determines if the Controller implements a Controller Template by type.
(Inherited from Controller)
Public methodPollForAllButtons
(Inherited from Controller)
Public methodPollForAllButtonsDown
(Inherited from Controller)
Public methodPollForAllElements
(Inherited from Controller)
Public methodPollForAllElementsDown
(Inherited from Controller)
Public methodPollForFirstButton
(Inherited from Controller)
Public methodPollForFirstButtonDown
(Inherited from Controller)
Public methodPollForFirstElement
(Inherited from Controller)
Public methodPollForFirstElementDown
(Inherited from Controller)
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Fields
 NameDescription
Public fieldid Rewired unique id of this controller. This is not an index. The id is unique among controllers of a specific controller type.
(Inherited from Controller)
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See Also