ControllerGetButtonChanged Method | 
            Returns true if the button has changed state from the previous frame to the current.
            This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only.
            Use the Player class to get button values mapped to Actions.
            
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic virtual bool GetButtonChanged(
	int index
)
Parameters
- index  Int32
 - Button index
 
Return Value
BooleanButton changed state
See Also