ControllerGetButtonChanged Method |
Returns true if the button has changed state from the previous frame to the current.
This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only.
Use the Player class to get button values mapped to Actions.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public virtual bool GetButtonChanged(
int index
)
Parameters
- index
- Type: SystemInt32
Button index
Return Value
Type:
BooleanButton changed state
See Also