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ControllerGetAnyButtonUp Method

Gets the button just released state of any hardware button. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: (
public virtual bool GetAnyButtonUp()

Return Value

Type: Boolean
Button just released state
See Also