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ControllerWithMap Methods

The ControllerWithMap type exposes the following members.

Methods
  NameDescription
Public methodGetAnyButton
Gets the button held state of any hardware button. This will return TRUE as long as any button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonChanged
Returns true if any button has changed state from the previous frame to the current. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonDown
Gets the button just pressed state of any hardware button. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonPrev
Gets the previous button held state of any hardware button. This will return TRUE if any button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetAnyButtonUp
Gets the button just released state of any hardware button. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButton
Gets the button held state of the hardware button at the specified index. This will return TRUE as long as the button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonById
Gets the button held state of the hardware button at the specified element identifier id. This will return TRUE as long as the button is held. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonChanged
Returns true if the button has changed state from the previous frame to the current. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonDoublePressDown(Int32)
Gets the double press down state of the button at the specified index. This will return TRUE only on the first frame the double press is detected. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressDown(Int32, Single)
Gets the double press down state of the button at the specified index. This will return TRUE only on the first frame the double press is detected.
(Inherited from Controller.)
Public methodGetButtonDoublePressDownById(Int32)
Gets the double press down state of the button at the specified element identifier id. This will return TRUE only on the first frame the double press is detected. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressDownById(Int32, Single)
Gets the double press down state of the button at the specified element identifier id. This will return TRUE only on the first frame the double press is detected.
(Inherited from Controller.)
Public methodGetButtonDoublePressHold(Int32)
Gets the double press and hold state of the button at the specified index. This will return TRUE after the double press is detected and for as long as the button is held thereafter. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressHold(Int32, Single)
Gets the double press and hold state of the button at the specified index. This will return TRUE after the double press is detected and for as long as the button is held thereafter.
(Inherited from Controller.)
Public methodGetButtonDoublePressHoldById(Int32)
Gets the double press and hold state of the button at the specified element identifier id. This will return TRUE after the double press is detected and for as long as the button is held thereafter. This will use the default double press speed.
(Inherited from Controller.)
Public methodGetButtonDoublePressHoldById(Int32, Single)
Gets the double press and hold state of the button at the specified element identifier id. This will return TRUE after the double press is detected and for as long as the button is held thereafter.
(Inherited from Controller.)
Public methodGetButtonDown
Gets the button just pressed state of the hardware button at the specified index. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonDownById
Gets the button just pressed state of the hardware button at the specified element identifier id. This will only return TRUE only on the first frame the button is pressed This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonIndexById
Gets the index of the Button with the specified element idenfitier id.
(Inherited from Controller.)
Public methodGetButtonLastTimePressed
Gets the last timestamp the button at index was active.
(Inherited from Controller.)
Public methodGetButtonLastTimePressedById
Gets the last timestamp the button with the element identifier id was active.
(Inherited from Controller.)
Public methodGetButtonLastTimeUnpressed
Gets the last timestamp the button at index was inactive.
(Inherited from Controller.)
Public methodGetButtonLastTimeUnpressedById
Gets the last timestamp the button with the element identifier id was inactive.
(Inherited from Controller.)
Public methodGetButtonPrev
Gets the previous button held state of the hardware button at the specified index. This will return TRUE if the button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonPrevById
Gets the previous button held state of the hardware button at the specified element identifier id. This will return TRUE if the button was held in the previous frame. This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonTimePressed
Gets the length of time the button at index has been active.
(Inherited from Controller.)
Public methodGetButtonTimePressedById
Gets the length of time the button with the element identifier id has been active.
(Inherited from Controller.)
Public methodGetButtonTimeUnpressed
Gets the length of time the button at index has been inactive.
(Inherited from Controller.)
Public methodGetButtonTimeUnpressedById
Gets the length of time the button with the element identifier id has been inactive.
(Inherited from Controller.)
Public methodGetButtonUp
Gets the button just released state of the hardware button at the specified index. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetButtonUpById
Gets the button just released state of the hardware button at the specified element identifier id. This will only return TRUE only on the first frame the button is released This does not take into acount any controller mapping or Actions -- this is the unmapped physical button value only. Use the Player class to get button values mapped to Actions.
(Inherited from Controller.)
Public methodGetCompoundElementById
Gets the Compound Element with the specified element identifier id.
(Inherited from Controller.)
Public methodGetCompundElementById Obsolete.
OBSOLETE: This method is deprecated. Use GetCompoundElementById(Int32) instead. Gets the Compound Element with the specified element identifier id.
(Inherited from Controller.)
Public methodGetElementById
Gets the Element with the specified element identifier id.
(Inherited from Controller.)
Public methodGetElementIdentifierById
Gets a Controller Element Identifier by id.
(Inherited from Controller.)
Public methodGetExtensionT
Gets an object used to access controller and platform-specific controller functions.
(Inherited from Controller.)
Public methodGetLastTimeActive
Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeActive(Boolean)
Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeAnyButtonChanged
Gets the last timestamp any button's state changed. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeAnyButtonPressed
Gets the last timestamp any button was active. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeAnyElementChanged
Gets the last timestamp any element changed state. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime.
(Inherited from Controller.)
Public methodGetLastTimeAnyElementChanged(Boolean)
Gets the last timestamp any element changed state. NOTE: If comparing time against current time, always compare to ReInput.time.unscaledTime. Use raw axis values
(Inherited from Controller.)
Public methodGetTemplate(Guid)
Gets a Controller Template by type GUID.
(Inherited from Controller.)
Public methodGetTemplate(Type)
Gets a Controller Template by type.
(Inherited from Controller.)
Public methodGetTemplateT
Gets the first Controller Template that implements the specified type. Note that it is possible to have multiple Controller Templates that implement a specific type of interface such as IControllerTemplate. You should use the most specific interface type possible such as IDualAnalogGamepadTemplate instead, which would be guaranteed to only apply to a single Controller Template.
(Inherited from Controller.)
Public methodImplementsTemplate(Guid)
Determines if the Controller implements a Controller Template by type GUID.
(Inherited from Controller.)
Public methodImplementsTemplate(Type)
Determines if the Controller implements a Controller Template by type.
(Inherited from Controller.)
Public methodImplementsTemplateT
Determines if the Controller implements a Controller Template by type.
(Inherited from Controller.)
Public methodPollForAllButtons (Inherited from Controller.)
Public methodPollForAllButtonsDown (Inherited from Controller.)
Public methodPollForAllElements (Inherited from Controller.)
Public methodPollForAllElementsDown (Inherited from Controller.)
Public methodPollForFirstButton (Inherited from Controller.)
Public methodPollForFirstButtonDown (Inherited from Controller.)
Public methodPollForFirstElement (Inherited from Controller.)
Public methodPollForFirstElementDown (Inherited from Controller.)
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See Also