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PlayerControllerHelperConflictCheckingHelper Class

Provides access to all controller element assignment conflict checking related members.
Inheritance Hierarchy
SystemObject
  CodeHelper
    RewiredPlayerControllerHelperConflictCheckingHelper

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public sealed class ConflictCheckingHelper : CodeHelper
Methods
  NameDescription
Public methodDisableElementAssignmentConflicts(ElementAssignmentConflictCheck)
Disables any element assignments on a particular Controller assigned to this Player that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodDisableElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean)
Disables any element assignments on a particular Controller assigned to this Player that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodDisableElementAssignmentConflicts(ControllerType, Int32, ControllerMap)
Disables all element assignments on a particular Controller assigned to this Player that conflict with any of the assignments on the incoming Controller Map.
Public methodDisableElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean, Boolean)
Disables any element assignments on a particular Controller assigned to this Player that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodDisableElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap)
Disables all element assignments on a particular Controller assigned to this Player that conflict with the assignment in the incoming Action Element Map.
Public methodDisableElementAssignmentConflicts(ControllerType, Int32, ControllerMap, Boolean)
Disables all element assignments on a particular Controller assigned to this Player that conflict with any of the assignments on the incoming Controller Map.
Public methodDisableElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean)
Disables all element assignments on a particular Controller assigned to this Player that conflict with the assignment in the incoming Action Element Map.
Public methodDisableElementAssignmentConflicts(ControllerType, Int32, ControllerMap, Boolean, Boolean)
Disables all element assignments on a particular Controller assigned to this Player that conflict with any of the assignments on the incoming Controller Map.
Public methodDisableElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean, Boolean)
Disables all element assignments on a particular Controller assigned to this Player that conflict with the assignment in the incoming Action Element Map.
Public methodDoesElementAssignmentConflict(ElementAssignmentConflictCheck)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodDoesElementAssignmentConflict(ElementAssignmentConflictCheck, Boolean)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodDoesElementAssignmentConflict(ControllerType, Int32, ControllerMap)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with any of the assignments on the incoming Controller Map.
Public methodDoesElementAssignmentConflict(ElementAssignmentConflictCheck, Boolean, Boolean)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodDoesElementAssignmentConflict(ControllerType, Int32, ControllerMap, ActionElementMap)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with the assignment in the incoming Action Element Map.
Public methodDoesElementAssignmentConflict(ControllerType, Int32, ControllerMap, Boolean)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with any of the assignments on the incoming Controller Map.
Public methodDoesElementAssignmentConflict(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with the assignment in the incoming Action Element Map.
Public methodDoesElementAssignmentConflict(ControllerType, Int32, ControllerMap, Boolean, Boolean)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with any of the assignments on the incoming Controller Map.
Public methodDoesElementAssignmentConflict(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean, Boolean)
Checks if any element assignments on a particular Controller assigned to this Player conflicts with the assignment in the incoming Action Element Map.
Public methodElementAssignmentConflicts(ElementAssignmentConflictCheck)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the potential assignment in the incoming Element Assignment Conflict Check.
Public methodElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the potential assignment in the incoming Element Assignment Conflict Check.
Public methodElementAssignmentConflicts(ControllerType, Int32, ControllerMap)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and any of the assignments on the incoming Controller Map.
Public methodElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean, Boolean)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the potential assignment in the incoming Element Assignment Conflict Check.
Public methodElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the assignment in the incoming Action Element Map.
Public methodElementAssignmentConflicts(ControllerType, Int32, ControllerMap, Boolean)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and any of the assignments on the incoming Controller Map.
Public methodElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the assignment in the incoming Action Element Map.
Public methodElementAssignmentConflicts(ControllerType, Int32, ControllerMap, Boolean, Boolean)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and any of the assignments on the incoming Controller Map.
Public methodElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean, Boolean)
Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the assignment in the incoming Action Element Map.
Public methodRemoveElementAssignmentConflicts(ElementAssignmentConflictCheck)
Removes any element assignments on a particular Controller assigned to this Player that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodRemoveElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean)
Removes any element assignments on a particular Controller assigned to this Player that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodRemoveElementAssignmentConflicts(ControllerType, Int32, ControllerMap)
Removes all element assignments on a particular Controller assigned to this Player that conflict with any of the assignments on the incoming Controller Map.
Public methodRemoveElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean, Boolean)
Removes any element assignments on a particular Controller assigned to this Player that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Public methodRemoveElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap)
Removes all element assignments on a particular Controller assigned to this Player that conflict with the assignment in the incoming Action Element Map.
Public methodRemoveElementAssignmentConflicts(ControllerType, Int32, ControllerMap, Boolean)
Removes all element assignments on a particular Controller assigned to this Player that conflict with any of the assignments on the incoming Controller Map.
Public methodRemoveElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean)
Removes all element assignments on a particular Controller assigned to this Player that conflict with the assignment in the incoming Action Element Map.
Public methodRemoveElementAssignmentConflicts(ControllerType, Int32, ControllerMap, Boolean, Boolean)
Removes all element assignments on a particular Controller assigned to this Player that conflict with any of the assignments on the incoming Controller Map.
Public methodRemoveElementAssignmentConflicts(ControllerType, Int32, ControllerMap, ActionElementMap, Boolean, Boolean)
Removes all element assignments on a particular Controller assigned to this Player that conflict with the assignment in the incoming Action Element Map.
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