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PlayerControllerHelperConflictCheckingHelperDoesElementAssignmentConflict(ElementAssignmentConflictCheck, Boolean) Method

Checks if any element assignments on a particular Controller assigned to this Player conflicts with the potential assignment in the incoming Element Assignment Conflict Check.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool DoesElementAssignmentConflict(
	ElementAssignmentConflictCheck conflictCheck,
	bool skipDisabledMaps
)

Parameters

conflictCheck  ElementAssignmentConflictCheck
The object containing the desired element assignment.
skipDisabledMaps  Boolean
If true, disabled Controller Maps and Action Element Maps will be skipped.

Return Value

Boolean
Is there a conflict?
See Also