PlayerControllerHelperConflictCheckingHelperRemoveElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean) Method |
Removes any element assignments on a particular Controller assigned to this Player
that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic int RemoveElementAssignmentConflicts(
ElementAssignmentConflictCheck conflictCheck,
bool skipRemovedMaps
)
Parameters
- conflictCheck ElementAssignmentConflictCheck
- The object containing the desired element assignment.
- skipRemovedMaps Boolean
- If true, removed Controller Maps and Action Element Maps will be skipped.
Return Value
Int32Number of Action Element Maps that were removed.
See Also