PlayerControllerHelperConflictCheckingHelperRemoveElementAssignmentConflicts Method (ElementAssignmentConflictCheck, Boolean) |
Removes any element assignments on a particular Controller assigned to this Player
that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public int RemoveElementAssignmentConflicts(
ElementAssignmentConflictCheck conflictCheck,
bool skipRemovedMaps
)
Parameters
- conflictCheck
- Type: RewiredElementAssignmentConflictCheck
The object containing the desired element assignment. - skipRemovedMaps
- Type: SystemBoolean
If true, removed Controller Maps and Action Element Maps will be skipped.
Return Value
Type:
Int32Number of Action Element Maps that were removed.
See Also