PlayerControllerHelperConflictCheckingHelperElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean) Method |
Enumerates all conflicts between element assignments on a particular Controller assigned
to this Player and the potential assignment in the incoming Element Assignment Conflict Check.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic IEnumerable<ElementAssignmentConflictInfo> ElementAssignmentConflicts(
ElementAssignmentConflictCheck conflictCheck,
bool skipDisabledMaps
)
Parameters
- conflictCheck ElementAssignmentConflictCheck
- The object containing the desired element assignment.
- skipDisabledMaps Boolean
- If true, disabled Controller Maps and Action Element Maps will be skipped.
Return Value
IEnumerableElementAssignmentConflictInfoIEnumerable of conflicts.
See Also