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PlayerControllerHelperConflictCheckingHelperElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean) Method

Enumerates all conflicts between element assignments on a particular Controller assigned to this Player and the potential assignment in the incoming Element Assignment Conflict Check.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntax
C#
public IEnumerable<ElementAssignmentConflictInfo> ElementAssignmentConflicts(
	ElementAssignmentConflictCheck conflictCheck,
	bool skipDisabledMaps
)

Parameters

conflictCheck  ElementAssignmentConflictCheck
The object containing the desired element assignment.
skipDisabledMaps  Boolean
If true, disabled Controller Maps and Action Element Maps will be skipped.

Return Value

IEnumerableElementAssignmentConflictInfo
IEnumerable of conflicts.
See Also