ElementAssignmentConflictInfo Structure |
Namespace: Rewired
public struct ElementAssignmentConflictInfo
The ElementAssignmentConflictInfo type exposes the following members.
Name | Description | |
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![]() | ElementAssignmentConflictInfo(ElementAssignmentConflictInfo) |
Creates a clone of an ElementAssignmentConflictInfo.
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![]() | ElementAssignmentConflictInfo(Boolean, Boolean, Int32, ControllerType, Int32, Int32, Int32, Int32, ControllerElementType, Int32, KeyCode, ModifierKeyFlags) |
Creates a new ElementAssignmentConflictInfo.
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Name | Description | |
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![]() | action |
The Action assigned to the ActionElementMap with the conflict.
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![]() | actionId |
The Action Id assigned to the ActionElementMap with the conflict.
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![]() | controller |
The controller that the conflicting assignment is on.
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![]() | controllerId |
The id of the controller that contains the conflict. Use with controllerType to get the Controller.
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![]() | controllerMap |
The Controller Map that contains the conflicting assignment.
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![]() | controllerMapId |
The unique id of the ControllerMap that contains the conflict.
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![]() | controllerType |
The controller type of the controller that contains the conflict.
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![]() | elementDisplayName |
The display name of the element with the conflicting assignment.
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![]() | elementIdentifier |
The element identifier of the conflicting ActionElementMap.
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![]() | elementIdentifierId |
The element identifier id of the conflicting ActionElementMap.
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![]() | elementMap |
The ActionElementMap with the assignment conflict.
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![]() | elementMapId |
The unique id of the ActionElementMap with the assignment conflict.
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![]() | elementType |
The controller element type of the conflicting ActionElementMap.
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![]() | isConflict |
Was an assignment conflict found?
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![]() | isUserAssignable |
Is the Map Category of this Action user assignable?
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![]() | keyCode |
The key code of the keyboard key assignment that is conflicting. (Only applies to keyboard maps.)
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![]() | modifierKeyFlags |
The modifier key flags of the keyboard key assignment that is conflicting. (Only applies to keyboard maps.)
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![]() | player |
The Player that contains the map that has the conflicting assignment.
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![]() | playerId |
The id of the Player that contains the map that has the conflicting assignment.
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