Element |
The ElementAssignmentConflictInfo type exposes the following members.
Name | Description | |
---|---|---|
![]() | action | The Action assigned to the ActionElementMap with the conflict. |
![]() | actionId | The Action Id assigned to the ActionElementMap with the conflict. |
![]() | controller | The controller that the conflicting assignment is on. |
![]() | controllerId | The id of the controller that contains the conflict. Use with controllerType to get the Controller. |
![]() | controllerMap | The Controller Map that contains the conflicting assignment. |
![]() | controllerMapId | The unique id of the ControllerMap that contains the conflict. |
![]() | controllerType | The controller type of the controller that contains the conflict. |
![]() | elementDisplayName | The display name of the element with the conflicting assignment. |
![]() | elementIdentifier | The element identifier of the conflicting ActionElementMap. |
![]() | elementIdentifierId | The element identifier id of the conflicting ActionElementMap. |
![]() | elementMap | The ActionElementMap with the assignment conflict. |
![]() | elementMapId | The unique id of the ActionElementMap with the assignment conflict. |
![]() | elementType | The controller element type of the conflicting ActionElementMap. |
![]() | isConflict | Was an assignment conflict found? |
![]() | isUserAssignable | Is the Map Category of this Action user assignable? |
![]() | keyCode | The key code of the keyboard key assignment that is conflicting. (Only applies to keyboard maps.) |
![]() | modifierKeyFlags | The modifier key flags of the keyboard key assignment that is conflicting. (Only applies to keyboard maps.) |
![]() | player | The Player that contains the map that has the conflicting assignment. |
![]() | playerId | The id of the Player that contains the map that has the conflicting assignment. |