PlayerControllerHelperConflictCheckingHelperDisableElementAssignmentConflicts(ElementAssignmentConflictCheck, Boolean) Method |
Disables any element assignments on a particular Controller assigned to this Player
that conflict with the potential assignment in the incoming Element Assignment Conflict Check.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntaxpublic int DisableElementAssignmentConflicts(
ElementAssignmentConflictCheck conflictCheck,
bool skipDisabledMaps
)
Parameters
- conflictCheck ElementAssignmentConflictCheck
- The object containing the desired element assignment.
- skipDisabledMaps Boolean
- If true, disabled Controller Maps and Action Element Maps will be skipped.
Return Value
Int32Number of Action Element Maps that were disabled.
See Also