PlayerGetAnyNegativeButtonUp Method |
Get the negative button just released state for all Actions. This will only return TRUE for the first frame the negative button is released.
This will return TRUE each time any negative button is released even if others are being held down.
This also applies to axes.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetAnyNegativeButtonUp()
Return Value
Type:
BooleanThe negative button just released state
See Also