PlayerGet |
Name | Description | |
---|---|---|
![]() | GetButtonUp(Int32) | Get the button just released state for an Action. This will only return TRUE for the first frame the button is released. This also applies to axes. |
![]() | GetButtonUp(String) | Get the button just released state for an Action. This will only return TRUE for the first frame the button is released. This also applies to axes. |