PlayerGetNegativeButtonLongPressDown Method |
Name | Description | |
---|---|---|
GetNegativeButtonLongPressDown(Int32) |
Gets the negative button state of an Action after being held for a period of time.
This will return TRUE only on the frame in which
the negative button had been held for the specified time.
This also applies to axes being used as negative buttons.
The negative button long press time is set in the InputBehavior assigned to the Action.
For a custom duration, use GetNegativeButtonTimedPressDown instead.
| |
GetNegativeButtonLongPressDown(String) |
Gets the negative button state of an Action after being held for a period of time.
This will return TRUE only on the frame in which
the negative button had been held for the specified time.
This also applies to axes being used as negative buttons.
The negative button long press time is set in the InputBehavior assigned to the Action.
For a custom duration, use GetNegativeButtonTimedPressDown instead.
|