PlayerGetNegativeButtonLongPressDown Method (String) |
Gets the negative button state of an Action after being held for a period of time.
This will return TRUE only on the frame in which
the negative button had been held for the specified time.
This also applies to axes being used as negative buttons.
The negative button long press time is set in the
InputBehavior assigned to the Action.
For a custom duration, use GetNegativeButtonTimedPressDown instead.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetNegativeButtonLongPressDown(
string actionName
)
Parameters
- actionName
- Type: SystemString
Name of the Action
Return Value
Type:
BooleanThe negative button down state
See Also