PlayerIsCurrentInputSource Method |
Name | Description | |
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![]() | IsCurrentInputSource(Int32, Controller) |
Checks whether a particular controller contributed input to this Action in the current frame.
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![]() | IsCurrentInputSource(Int32, ControllerType) |
Checks whether any controller of type contributed input to this Action in the current frame.
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![]() | IsCurrentInputSource(String, Controller) |
Checks whether a particular controller contributed input to this Action in the current frame.
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![]() | IsCurrentInputSource(String, ControllerType) |
Checks whether any controller of controller type contributed input to this Action in the current frame.
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![]() | IsCurrentInputSource(Int32, ControllerType, Int32) |
Checks whether a particular controller contributed input to this Action in the current frame.
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![]() | IsCurrentInputSource(String, ControllerType, Int32) |
Checks whether a particular controller contributed input to this Action in the current frame.
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