PlayerGetNegativeButtonSinglePressDown Method |
Name | Description | |
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GetNegativeButtonSinglePressDown(Int32) |
Gets the negative button just single pressed and held state of an Action.
This will return TRUE for only the first frame after a negative button press and after the double press timeout has expired.
This will never return TRUE if a double press occurs.
This method is delayed because it only returns TRUE after the double press timeout has expired.
Only use this method if you need to check for both a single press and a double press on the same Action.
Otherwise, use GetNegativeButtonDown instead for instantaneous negative button press detection.
The double press speed is set in the InputBehavior assigned to the Action.
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GetNegativeButtonSinglePressDown(String) |
Gets the negative button just single pressed state of an Action.
This will return TRUE for only the first frame after a negative button press and after the double press timeout has expired.
This will never return TRUE if a double press occurs.
This method is delayed because it only returns TRUE after the double press timeout has expired.
Only use this method if you need to check for both a single press and a double press on the same Action.
Otherwise, use GetNegativeButtonDown instead for instantaneous negative button press detection.
The double press speed is set in the InputBehavior assigned to the Action.
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