PlayerGetNegativeButtonDown(String) Method |
Gets the negative button just pressed state of an Action. This will only return TRUE only on the first frame the negative button is pressed or for the duration of the Button Down Buffer time limit if set in the
InputBehavior assigned to this Action.
This also applies to axes.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic bool GetNegativeButtonDown(
string actionName
)
Parameters
- actionName String
- Name of the Action
Return Value
BooleanThe negative button just pressed state
See Also