PlayerGetButtonTimedPressUp Method |
Name | Description | |
---|---|---|
GetButtonTimedPressUp(Int32, Single) |
Gets the button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the button had
been held for at least the specified time and then released.
This also applies to axes.
| |
GetButtonTimedPressUp(String, Single) |
Gets the button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the button had
been held for at least the specified time and then released.
This also applies to axes.
| |
GetButtonTimedPressUp(Int32, Single, Single) |
Gets the button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the button had
been held for at least the specified time and then released.
This also applies to axes.
| |
GetButtonTimedPressUp(String, Single, Single) |
Gets the button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the button had
been held for at least the specified time and then released.
This also applies to axes.
|