PlayerGetButtonTimedPressUp(Int32, Single, Single) Method |
Gets the button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the button had
been held for at least the specified time and then released.
This also applies to axes.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+20d1932ee9c49d9b6496f76a0835fd9b82311ad2
Syntaxpublic bool GetButtonTimedPressUp(
int actionId,
float time,
float expireIn
)
Parameters
- actionId Int32
- Id of the Action
- time Single
- Minimum time the button must be held before returning true when released.
- expireIn Single
- Time in seconds after activation that the press will expire. Once expired, it will no longer return true even if released. [0 = Never expire]
Return Value
BooleanThe button up state
See Also