PlayerGetButtonTimedPressUp Method (Int32, Single, Single) |
Gets the button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the button had
been held for at least the specified time and then released.
This also applies to axes.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetButtonTimedPressUp(
int actionId,
float time,
float expireIn
)
Parameters
- actionId
- Type: SystemInt32
Id of the Action - time
- Type: SystemSingle
Minimum time the button must be held before returning true when released. - expireIn
- Type: SystemSingle
Time in seconds after activation that the press will expire. Once expired, it will no longer return true even if released. [0 = Never expire]
Return Value
Type:
BooleanThe button up state
See Also