PlayerGetNegativeButtonTimedPressDown Method |
Name | Description | |
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GetNegativeButtonTimedPressDown(Int32, Single) |
Gets the negative button state of an Action after being held for a period of time.
This will return TRUE only on the frame in which
the negative button had been held for the specified time.
This also applies to axes being used as negative buttons.
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GetNegativeButtonTimedPressDown(String, Single) |
Gets the negative button state of an Action after being held for a period of time.
This will return TRUE only on the frame in which
the negative button had been held for the specified time.
This also applies to axes being used as negative buttons.
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