PlayerGetNegativeButtonTimedPressDown(String, Single) Method |
Gets the negative button state of an Action after being held for a period of time.
This will return TRUE only on the frame in which
the negative button had been held for the specified time.
This also applies to axes being used as negative buttons.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic bool GetNegativeButtonTimedPressDown(
string actionName,
float time
)
Parameters
- actionName String
- Name of the Action
- time Single
- Minimum time the negative button must be held before returning true.
Return Value
BooleanThe negative button down state
See Also