PlayerGet |
| Name | Description | |
|---|---|---|
| GetNegativeButtonUp(Int32) | Get the negative button just released state for an Action. This will only return TRUE for the first frame the negative button is released. This also applies to axes. | |
| GetNegativeButtonUp(String) | Get the negative button just released state for an Action. This will only return TRUE for the first frame the negative button is released. This also applies to axes. |