PlayerGet |
Name | Description | |
---|---|---|
![]() | GetNegativeButtonUp(Int32) | Get the negative button just released state for an Action. This will only return TRUE for the first frame the negative button is released. This also applies to axes. |
![]() | GetNegativeButtonUp(String) | Get the negative button just released state for an Action. This will only return TRUE for the first frame the negative button is released. This also applies to axes. |