PlayerGetNegativeButtonUp(String) Method |
Get the negative button just released state for an Action. This will only return TRUE for the first frame the negative button is released.
This also applies to axes.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic bool GetNegativeButtonUp(
string actionName
)
Parameters
- actionName String
- Name of the Action
Return Value
BooleanThe negative button just released state
See Also