ReInputControllerHelperGetUnityJoystickIdFromAnyButtonPress Method |
Returns the 0 based id of the Unity joystick whose button was pressed. -1 if no button was pressed on any joystick.
Use this to identify joysticks when using Unity's input system.
This has no effect if Unity Input is not handling input on the current platform.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+20d1932ee9c49d9b6496f76a0835fd9b82311ad2
Syntaxpublic int GetUnityJoystickIdFromAnyButtonPress()
Return Value
Int320-based index of the Unity joystick whose button was pressed
See Also