ReInputControllerHelperGetUnityJoystickIdFromAnyButtonPress Method |
Returns the 0 based id of the Unity joystick whose button was pressed. -1 if no button was pressed on any joystick.
Use this to identify joysticks when using Unity's input system.
This has no effect if Unity Input is not handling input on the current platform.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntaxpublic int GetUnityJoystickIdFromAnyButtonPress()
Return Value
Int320-based index of the Unity joystick whose button was pressed
See Also