ReInputControllerHelperGetUnityJoystickIdFromAnyButtonOrAxisPress Method |
Returns the 0 based id of the Unity joystick whose button or axis was pressed. -1 if no button or axis was pressed on any joystick.
Use this to identify joysticks when using Unity's input system.
This has no effect if Unity Input is not handling input on the current platform.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic int GetUnityJoystickIdFromAnyButtonOrAxisPress(
float axisThreshold,
bool positiveAxesOnly
)
Parameters
- axisThreshold Single
- Any axis value below this threshold will be ignored.
- positiveAxesOnly Boolean
- Ignore negative axis values.
Return Value
Int320-based index of the Unity joystick whose button or axis was pressed
See Also