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PlayerAddInputEventDelegate(ActionInputActionEventData, UpdateLoopType, InputActionEventType) Method

Add a delegate to receive input action events every time a specific event occurs in any action.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void AddInputEventDelegate(
	Action<InputActionEventData> callback,
	UpdateLoopType updateLoop,
	InputActionEventType eventType
)

Parameters

callback  ActionInputActionEventData
The delegate that will be called.
updateLoop  UpdateLoopType
The update loop in which to monitor changes.
eventType  InputActionEventType
The event type for which to send an event.
See Also