PlayerAddInputEventDelegate(ActionInputActionEventData, UpdateLoopType) Method |
Add a delegate to receive input action events every time any input action value is updated.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void AddInputEventDelegate(
Action<InputActionEventData> callback,
UpdateLoopType updateLoop
)
Parameters
- callback ActionInputActionEventData
- The delegate that will be called.
- updateLoop UpdateLoopType
- The update loop in which to monitor changes.
See Also