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PlayerAddInputEventDelegate(ActionInputActionEventData, UpdateLoopType) Method

Add a delegate to receive input action events every time any input action value is updated.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void AddInputEventDelegate(
	Action<InputActionEventData> callback,
	UpdateLoopType updateLoop
)

Parameters

callback  ActionInputActionEventData
The delegate that will be called.
updateLoop  UpdateLoopType
The update loop in which to monitor changes.
See Also