PlayerAddInputEventDelegate Method (ActionInputActionEventData, UpdateLoopType) |
Add a delegate to receive input action events every time any input action value is updated.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void AddInputEventDelegate(
Action<InputActionEventData> callback,
UpdateLoopType updateLoop
)
Parameters
- callback
- Type: SystemActionInputActionEventData
The delegate that will be called. - updateLoop
- Type: RewiredUpdateLoopType
The update loop in which to monitor changes.
See Also