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PlayerAddInputEventDelegate Method (ActionInputActionEventData, UpdateLoopType, Int32)

Add a delegate to receive input action events every time a specific input action value is updated.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void AddInputEventDelegate(
	Action<InputActionEventData> callback,
	UpdateLoopType updateLoop,
	int actionId
)

Parameters

callback
Type: SystemActionInputActionEventData
The delegate that will be called.
updateLoop
Type: RewiredUpdateLoopType
The update loop in which to monitor changes.
actionId
Type: SystemInt32
The id of the action for which to receive change events.
See Also