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Player.AddInputEventDelegate(Action<InputActionEventData>, UpdateLoopType, String) Method

Add a delegate to receive input action events every time a specific input action value is updated.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void AddInputEventDelegate(
	Action<InputActionEventData> callback,
	UpdateLoopType updateLoop,
	string actionName
)

Parameters

callback  Action<InputActionEventData>
The delegate that will be called.
updateLoop  UpdateLoopType
The update loop in which to monitor changes.
actionName  String
The name of the action for which to receive change events.
See Also