UnityUIPlayerControllerElementGlyph Class |
Namespace: Rewired.Glyphs.UnityUI
public class UnityUIPlayerControllerElementGlyph : UnityUIPlayerControllerElementGlyphBase
The UnityUIPlayerControllerElementGlyph type exposes the following members.
Name | Description | |
---|---|---|
![]() | UnityUIPlayerControllerElementGlyph | Initializes a new instance of the UnityUIPlayerControllerElementGlyph class |
Name | Description | |
---|---|---|
![]() | actionId |
The Action id.
(Overrides UnityUIPlayerControllerElementGlyphBaseactionId.) |
![]() | actionName |
The Action name.
|
![]() | actionRange |
The range of the Action for which to show glyphs / text.
This determines whether to show the glyph for an axis-type Action (ex: Move Horizontal),
or the positive/negative pole of an Action (ex: Move Right).
For button-type Actions, Full and Positive are equivalent.
(Inherited from UnityUIPlayerControllerElementGlyphBase.) |
![]() | allowedTypes |
Determines what types of objects are allowed.
(Inherited from ControllerElementGlyphBase.) |
![]() | animation | Obsolete. (Inherited from Component.) |
![]() | audio | Obsolete. (Inherited from Component.) |
![]() | camera | Obsolete. (Inherited from Component.) |
![]() | collider | Obsolete. (Inherited from Component.) |
![]() | collider2D | Obsolete. (Inherited from Component.) |
![]() | constantForce | Obsolete. (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | gameObject | (Inherited from Component.) |
![]() | glyphOrTextPrefab |
If set, when glyph/text objects are created, they will be instantiated from this prefab.
If left blank, the global default prefab will be used.
(Inherited from ControllerElementGlyphBase.) |
![]() | group1 |
Optional parent Transform of the first group of instantiated glyph / text objects.
If an axis-type Action is bound to multiple elements, the glyphs bound to the negative pole of the Action will be instantiated under this Transform.
This allows you to separate negative and positive groups in order to stack glyph groups horizontally or vertically, for example.
If an Action is only bound to one element, the glyph will be instantiated under this transform.
If blank, objects will be created as children of this object's Transform.
(Inherited from UnityUIPlayerControllerElementGlyphBase.) |
![]() | group2 |
Optional parent Transform of the second group of instantiated glyph / text objects.
If an axis-type Action is bound to multiple elements, the glyphs bound to the positive pole of the Action will be instantiated under this Transform.
This allows you to separate negative and positive groups in order to stack glyph groups horizontally or vertically, for example.
If an Action is only bound to one element, the glyph will be instantiated under group1 instead.
If blank,If blank, objects will be created as children of either group1 if set or the object's Transform.
(Inherited from UnityUIPlayerControllerElementGlyphBase.) |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | Obsolete. (Inherited from Component.) |
![]() | guiTexture | Obsolete. (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | Obsolete. (Inherited from Component.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | light | Obsolete. (Inherited from Component.) |
![]() | name | (Inherited from Object.) |
![]() | networkView | Obsolete. (Inherited from Component.) |
![]() | options |
Optional reference to an object that defines options.
If blank, the global default options will be used.
(Inherited from UnityUIPlayerControllerElementGlyphBase.) |
![]() | particleSystem | Obsolete. (Inherited from Component.) |
![]() | playerId |
The Player id.
(Overrides UnityUIPlayerControllerElementGlyphBaseplayerId.) |
![]() | renderer | Obsolete. (Inherited from Component.) |
![]() | rigidbody | Obsolete. (Inherited from Component.) |
![]() | rigidbody2D | Obsolete. (Inherited from Component.) |
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
![]() | BroadcastMessage(String) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object) | (Inherited from Component.) |
![]() | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | CancelInvoke | (Inherited from MonoBehaviour.) |
![]() | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
![]() | CompareTag | (Inherited from Component.) |
![]() | Equals | (Inherited from Object.) |
![]() | GetComponent(Type) | (Inherited from Component.) |
![]() | GetComponent(String) | (Inherited from Component.) |
![]() | GetComponent``1 | (Inherited from Component.) |
![]() | GetComponentInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentInChildren``1 | (Inherited from Component.) |
![]() | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentInParent(Type) | (Inherited from Component.) |
![]() | GetComponentInParent``1 | (Inherited from Component.) |
![]() | GetComponents(Type) | (Inherited from Component.) |
![]() | GetComponents(Type, ListComponent) | (Inherited from Component.) |
![]() | GetComponents``1 | (Inherited from Component.) |
![]() | GetComponents``1(ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1 | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent``1 | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetInstanceID | (Inherited from Object.) |
![]() | Invoke | (Inherited from MonoBehaviour.) |
![]() | InvokeRepeating | (Inherited from MonoBehaviour.) |
![]() | IsInvoking | (Inherited from MonoBehaviour.) |
![]() | IsInvoking(String) | (Inherited from MonoBehaviour.) |
![]() | RequireRebuild |
Clears all instantiated glyph / text objects so they can be recreated from the prefab.
(Inherited from ControllerElementGlyphBase.) |
![]() | SendMessage(String) | (Inherited from Component.) |
![]() | SendMessage(String, Object) | (Inherited from Component.) |
![]() | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) |
![]() | StopAllCoroutines | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | ToString | (Inherited from Object.) |