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UnityUIPlayerControllerElementGlyph Class

Displays the controller element glyph(s) for a particular Action for a particular Player.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Rewired.GlyphsControllerElementGlyphBase
            Rewired.Glyphs.UnityUIUnityUIControllerElementGlyphBase
              Rewired.Glyphs.UnityUIUnityUIPlayerControllerElementGlyphBase
                Rewired.Glyphs.UnityUIUnityUIPlayerControllerElementGlyph

Namespace:  Rewired.Glyphs.UnityUI
Assembly:  Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntax
C#
public class UnityUIPlayerControllerElementGlyph : UnityUIPlayerControllerElementGlyphBase

The UnityUIPlayerControllerElementGlyph type exposes the following members.

Constructors
  NameDescription
Public methodUnityUIPlayerControllerElementGlyph
Initializes a new instance of the UnityUIPlayerControllerElementGlyph class
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Properties
  NameDescription
Public propertyactionId
The Action id.
(Overrides UnityUIPlayerControllerElementGlyphBaseactionId.)
Public propertyactionName
The Action name.
Public propertyactionRange
The range of the Action for which to show glyphs / text. This determines whether to show the glyph for an axis-type Action (ex: Move Horizontal), or the positive/negative pole of an Action (ex: Move Right). For button-type Actions, Full and Positive are equivalent.
(Inherited from UnityUIPlayerControllerElementGlyphBase.)
Public propertyallowedTypes
Determines what types of objects are allowed.
(Inherited from ControllerElementGlyphBase.)
Public propertyanimation Obsolete. (Inherited from Component.)
Public propertyaudio Obsolete. (Inherited from Component.)
Public propertycamera Obsolete. (Inherited from Component.)
Public propertycollider Obsolete. (Inherited from Component.)
Public propertycollider2D Obsolete. (Inherited from Component.)
Public propertyconstantForce Obsolete. (Inherited from Component.)
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyglyphOrTextPrefab
If set, when glyph/text objects are created, they will be instantiated from this prefab. If left blank, the global default prefab will be used.
(Inherited from ControllerElementGlyphBase.)
Public propertygroup1
Optional parent Transform of the first group of instantiated glyph / text objects. If an axis-type Action is bound to multiple elements, the glyphs bound to the negative pole of the Action will be instantiated under this Transform. This allows you to separate negative and positive groups in order to stack glyph groups horizontally or vertically, for example. If an Action is only bound to one element, the glyph will be instantiated under this transform. If blank, objects will be created as children of this object's Transform.
(Inherited from UnityUIPlayerControllerElementGlyphBase.)
Public propertygroup2
Optional parent Transform of the second group of instantiated glyph / text objects. If an axis-type Action is bound to multiple elements, the glyphs bound to the positive pole of the Action will be instantiated under this Transform. This allows you to separate negative and positive groups in order to stack glyph groups horizontally or vertically, for example. If an Action is only bound to one element, the glyph will be instantiated under group1 instead. If blank,If blank, objects will be created as children of either group1 if set or the object's Transform.
(Inherited from UnityUIPlayerControllerElementGlyphBase.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete. (Inherited from Component.)
Public propertyguiTexture Obsolete. (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyhingeJoint Obsolete. (Inherited from Component.)
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertylight Obsolete. (Inherited from Component.)
Public propertyname (Inherited from Object.)
Public propertynetworkView Obsolete. (Inherited from Component.)
Public propertyoptions
Optional reference to an object that defines options. If blank, the global default options will be used.
(Inherited from UnityUIPlayerControllerElementGlyphBase.)
Public propertyparticleSystem Obsolete. (Inherited from Component.)
Public propertyplayerId
The Player id.
(Overrides UnityUIPlayerControllerElementGlyphBaseplayerId.)
Public propertyrenderer Obsolete. (Inherited from Component.)
Public propertyrigidbody Obsolete. (Inherited from Component.)
Public propertyrigidbody2D Obsolete. (Inherited from Component.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertytag (Inherited from Component.)
Public propertytransform (Inherited from Component.)
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
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Methods
  NameDescription
Public methodBroadcastMessage(String) (Inherited from Component.)
Public methodBroadcastMessage(String, Object) (Inherited from Component.)
Public methodBroadcastMessage(String, SendMessageOptions) (Inherited from Component.)
Public methodBroadcastMessage(String, Object, SendMessageOptions) (Inherited from Component.)
Public methodCancelInvoke (Inherited from MonoBehaviour.)
Public methodCancelInvoke(String) (Inherited from MonoBehaviour.)
Public methodCompareTag (Inherited from Component.)
Public methodEquals (Inherited from Object.)
Public methodGetComponent(Type) (Inherited from Component.)
Public methodGetComponent(String) (Inherited from Component.)
Public methodGetComponent``1 (Inherited from Component.)
Public methodGetComponentInChildren(Type) (Inherited from Component.)
Public methodGetComponentInChildren(Type, Boolean) (Inherited from Component.)
Public methodGetComponentInChildren``1 (Inherited from Component.)
Public methodGetComponentInChildren``1(Boolean) (Inherited from Component.)
Public methodGetComponentInParent(Type) (Inherited from Component.)
Public methodGetComponentInParent``1 (Inherited from Component.)
Public methodGetComponents(Type) (Inherited from Component.)
Public methodGetComponents(Type, ListComponent) (Inherited from Component.)
Public methodGetComponents``1 (Inherited from Component.)
Public methodGetComponents``1(ListUMP) (Inherited from Component.)
Public methodGetComponentsInChildren(Type) (Inherited from Component.)
Public methodGetComponentsInChildren(Type, Boolean) (Inherited from Component.)
Public methodGetComponentsInChildren``1 (Inherited from Component.)
Public methodGetComponentsInChildren``1(Boolean) (Inherited from Component.)
Public methodGetComponentsInChildren``1(ListUMP) (Inherited from Component.)
Public methodGetComponentsInChildren``1(Boolean, ListUMP) (Inherited from Component.)
Public methodGetComponentsInParent(Type) (Inherited from Component.)
Public methodGetComponentsInParent(Type, Boolean) (Inherited from Component.)
Public methodGetComponentsInParent``1 (Inherited from Component.)
Public methodGetComponentsInParent``1(Boolean) (Inherited from Component.)
Public methodGetComponentsInParent``1(Boolean, ListUMP) (Inherited from Component.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetInstanceID (Inherited from Object.)
Public methodInvoke (Inherited from MonoBehaviour.)
Public methodInvokeRepeating (Inherited from MonoBehaviour.)
Public methodIsInvoking (Inherited from MonoBehaviour.)
Public methodIsInvoking(String) (Inherited from MonoBehaviour.)
Public methodRequireRebuild
Clears all instantiated glyph / text objects so they can be recreated from the prefab.
(Inherited from ControllerElementGlyphBase.)
Public methodSendMessage(String) (Inherited from Component.)
Public methodSendMessage(String, Object) (Inherited from Component.)
Public methodSendMessage(String, SendMessageOptions) (Inherited from Component.)
Public methodSendMessage(String, Object, SendMessageOptions) (Inherited from Component.)
Public methodSendMessageUpwards(String) (Inherited from Component.)
Public methodSendMessageUpwards(String, Object) (Inherited from Component.)
Public methodSendMessageUpwards(String, SendMessageOptions) (Inherited from Component.)
Public methodSendMessageUpwards(String, Object, SendMessageOptions) (Inherited from Component.)
Public methodStartCoroutine(String) (Inherited from MonoBehaviour.)
Public methodStartCoroutine(IEnumerator) (Inherited from MonoBehaviour.)
Public methodStartCoroutine(String, Object) (Inherited from MonoBehaviour.)
Public methodStartCoroutine_Auto Obsolete. (Inherited from MonoBehaviour.)
Public methodStopAllCoroutines (Inherited from MonoBehaviour.)
Public methodStopCoroutine(IEnumerator) (Inherited from MonoBehaviour.)
Public methodStopCoroutine(Coroutine) (Inherited from MonoBehaviour.)
Public methodStopCoroutine(String) (Inherited from MonoBehaviour.)
Public methodToString (Inherited from Object.)
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See Also