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UnityUIPlayerControllerElementGlyphBasegroup2 Property

Optional parent Transform of the second group of instantiated glyph / text objects. If an axis-type Action is bound to multiple elements, the glyphs bound to the positive pole of the Action will be instantiated under this Transform. This allows you to separate negative and positive groups in order to stack glyph groups horizontally or vertically, for example. If an Action is only bound to one element, the glyph will be instantiated under group1 instead. If blank,If blank, objects will be created as children of either group1 if set or the object's Transform.

Namespace:  Rewired.Glyphs.UnityUI
Assembly:  Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntax
C#
public virtual Transform group2 { get; set; }

Property Value

Type: Transform
See Also