UnityUIPlayerControllerElementGlyphBaseactionRange Property |
The range of the Action for which to show glyphs / text.
This determines whether to show the glyph for an axis-type Action (ex: Move Horizontal),
or the positive/negative pole of an Action (ex: Move Right).
For button-type Actions, Full and Positive are equivalent.
This value has no effect when displaying two Actions.
Namespace: Rewired.Glyphs.UnityUIAssembly: Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntaxpublic virtual AxisRange actionRange { get; set; }Property Value
AxisRange
See Also