UnityUIPlayerControllerElementGlyphBaseactionRange Property |
The range of the Action for which to show glyphs / text.
This determines whether to show the glyph for an axis-type Action (ex: Move Horizontal),
or the positive/negative pole of an Action (ex: Move Right).
For button-type Actions, Full and Positive are equivalent.
Namespace:
Rewired.Glyphs.UnityUI
Assembly:
Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntaxpublic virtual AxisRange actionRange { get; set; }
Property Value
Type:
AxisRange
See Also