UnityUIPlayerControllerElementGlyphBasegroup1 Property |
Optional parent Transform of the first group of instantiated glyph / text objects.
If an axis-type Action is bound to multiple elements, the glyphs bound to the negative pole of the Action will be instantiated under this Transform.
This allows you to separate negative and positive groups in order to stack glyph groups horizontally or vertically, for example.
If an Action is only bound to one element, the glyph will be instantiated under this transform.
If blank, objects will be created as children of this object's Transform.
Namespace:
Rewired.Glyphs.UnityUI
Assembly:
Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntaxpublic virtual Transform group1 { get; set; }
Property Value
Type:
Transform
See Also