Rewired.Glyphs.UnityUI Namespace |
Class | Description | |
---|---|---|
![]() | UnityUIControllerElementGlyph |
Displays glyphs / text for a specific Action Element Map or Controller Element Identifier using Unity UI.
This component cannot be used alone. It requires a script to set either
actionElementMap or
the controllerElementIdentifier and
axisRange. This class is mainly useful if you need to display a
glyph for a specific controller element, such as when showing a list of glyphs for controller elements
in a controller or when showing glyphs for controller elements currently contributing to an Action value.
If you want to display a glyph for a controller element bound to an Action for a Player, use
UnityUIPlayerControllerElementGlyph instead.
|
![]() | UnityUIControllerElementGlyphBase |
Base class for a Unity UI Controller Element Glyph component.
|
![]() | UnityUIDefaultControllerElementGlyphSettings |
A component that allows you to define default Unity UI controller element glyph settings in the inspector.
|
![]() | UnityUIGlyphOrText | |
![]() | UnityUIPlayerControllerElementGlyph |
Displays the controller element glyph(s) for a particular Action for a particular Player.
|
![]() | UnityUIPlayerControllerElementGlyphBase |
Base class for a Unity UI Player Controller Element Glyph component.
Displays glyphs / text for a specific Action for a Player.
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