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Rewired.Glyphs.UnityUI Namespace

 
Classes
 ClassDescription
Public classUnityUIControllerElementGlyph Displays glyphs / text for a specific Action Element Map or Controller Element Identifier using Unity UI. This component cannot be used alone. It requires a script to set either actionElementMap or the controllerElementIdentifier and axisRange. This class is mainly useful if you need to display a glyph for a specific controller element, such as when showing a list of glyphs for controller elements in a controller or when showing glyphs for controller elements currently contributing to an Action value. If you want to display a glyph for a controller element bound to an Action for a Player, use UnityUIPlayerControllerElementGlyph instead.
Public classUnityUIControllerElementGlyphBase Base class for a Unity UI Controller Element Glyph component.
Public classUnityUIDefaultControllerElementGlyphSettings A component that allows you to define default Unity UI controller element glyph settings in the inspector.
Public classUnityUIGlyphOrText 
Public classUnityUIGlyphOrTextTMPro 
Public classUnityUIPlayerControllerElementGlyph Displays the controller element glyph(s) for a particular Action for a particular Player.
Public classUnityUIPlayerControllerElementGlyphBase Base class for a Unity UI Player Controller Element Glyph component. Displays glyphs / text for a specific Action for a Player.
Public classUnityUIPlayerControllerElementGlyphBaseResult2DSelectionHandler Delegate for setting a custom result selection handler for a 2D Action.
Public classUnityUIPlayerControllerElementGlyphBaseResultSelectionHandler Delegate for setting a custom result selection handler.
Public classUnityUITextMeshProGlyphHelper A helper class to display Rewired glyphs and display names inline in TMPro Text (Unity UI). Parses tags within text and replaces them with Sprites or text. Enter text in this component's text field, not in the TMPro Text field. Text entered here will be parsed, then the Text Mesh Pro Text component will be updated with the text, including Sprite tags.
Public classUnityUITextMeshProGlyphHelperIsRewiredElementAllowedHandler Delegate for setting a custom filtering handler for the rewiredElement tag.
Public classUnityUITextMeshProGlyphHelperRewiredElementResult2DSelectionHandler Delegate for setting a custom result selection handler for the rewiredElement tag for two Actions.
Public classUnityUITextMeshProGlyphHelperRewiredElementResultSelectionHandler Delegate for setting a custom result selection handler for the rewiredElement tag.
Public classUnityUITextMeshProGlyphHelperSpriteMaterialProperties Sprite material properties.
Public classUnityUITextMeshProGlyphHelperTMProSpriteOptions Options for TMPro Sprite rendering.