NintendoSwitchProControllerExtension Class |
Allows access to Nintendo Switch Pro Controller specific functions such as vibration.
This extension only applies to desktop platforms. For the Nintendo Switch platform, see the Nintendo Switch plugin documentation.
Inheritance Hierarchy
Namespace:
Rewired.ControllerExtensions
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public sealed class NintendoSwitchProControllerExtension : NintendoSwitchGamepadExtension,
IControllerVibrator, IHIDControllerExtension
The NintendoSwitchProControllerExtension type exposes the following members.
Properties Methods
| Name | Description |
---|
| GetVibration |
Gets the current vibration value from the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration, Single) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration, Single, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single, Single) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single, Single, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| StopVibration |
Stops vibration and cancels vibration file playback in all vibration motors.
(Inherited from NintendoSwitchGamepadExtension.) |
| StopVibration(Int32) |
Stops vibration and cancels vibration file playback in the specified vibration motor.
(Inherited from NintendoSwitchGamepadExtension.) |
TopFields See Also