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NintendoSwitchGamepadExtensionSetVibration Method (Int32, Single, Single, Single, Single, Single)

Sets vibration in the controller.

Namespace:  Rewired.ControllerExtensions
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void SetVibration(
	int motorIndex,
	float amplitudeLow,
	float frequencyLow,
	float amplitudeHigh,
	float frequencyHigh,
	float duration
)

Parameters

motorIndex
Type: SystemInt32
The index of the vibration motor
amplitudeLow
Type: SystemSingle
The low band amplitude (using a unit where the maximum is 1.0f)
frequencyLow
Type: SystemSingle
The low band frequency (using Hz units)
amplitudeHigh
Type: SystemSingle
The high band amplitude (using a unit where the maximum is 1.0f
frequencyHigh
Type: SystemSingle
The high band frequency (using Hz units)
duration
Type: SystemSingle
Length of time in seconds to activate the motor before it stops. [0 = Infinite]
See Also