NintendoSwitchProControllerExtension Methods |
The NintendoSwitchProControllerExtension type exposes the following members.
Methods
| Name | Description |
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| GetVibration |
Gets the current vibration value from the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration, Single) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, NintendoSwitchGamepadVibration, Single, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single, Single) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| SetVibration(Int32, Single, Single, Single, Single, Single, Boolean) |
Sets vibration in the controller.
(Inherited from NintendoSwitchGamepadExtension.) |
| StopVibration |
Stops vibration and cancels vibration file playback in all vibration motors.
(Inherited from NintendoSwitchGamepadExtension.) |
| StopVibration(Int32) |
Stops vibration and cancels vibration file playback in the specified vibration motor.
(Inherited from NintendoSwitchGamepadExtension.) |
TopSee Also