|   | Name | Description | 
|---|
  | ElementAssignmentConflictCheck(ElementAssignmentConflictCheck) | 
            Creates a copy of an ElementAssignmentConflictCheck object.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, Int32, Int32, Pole) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a button.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, Int32, Int32, Boolean) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a full axis.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, Int32, AxisRange, Int32, Pole) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a split axis.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, Int32, Int32, Pole, Int32) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a button to replace an existing element map.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, Int32, Int32, Boolean, Int32) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a full axis to replace an existing element map.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, KeyCode, ModifierKeyFlags, Int32, Pole) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a keyboard key.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, Int32, AxisRange, Int32, Pole, Int32) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a split axis to replace an existing element map.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, KeyCode, ModifierKeyFlags, Int32, Pole, Int32) | 
            A struct for use in element assignment conflict checking.
            Overload for assignment of a keyboard key to replace an existing element map.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, ControllerElementType, Int32, AxisRange, KeyCode, ModifierKeyFlags, Int32, Pole, Boolean) | 
            A struct for use in element assignment conflict checking.
            Overload for complete assignment.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, ElementAssignmentType, Int32, AxisRange, KeyCode, ModifierKeyFlags, Int32, Pole, Boolean) | 
            A struct for use in element assignment conflict checking.
            Overload for complete assignment.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, ControllerElementType, Int32, AxisRange, KeyCode, ModifierKeyFlags, Int32, Pole, Boolean, Int32) | 
            A struct for use in element assignment conflict checking.
            Overload for complete assignment to replace an existing element map.
             | 
  | ElementAssignmentConflictCheck(Int32, ControllerType, Int32, Int32, ElementAssignmentType, Int32, AxisRange, KeyCode, ModifierKeyFlags, Int32, Pole, Boolean, Int32) | 
            A struct for use in element assignment conflict checking.
            Overload for complete assignment to replace an existing element map.
             |