GCController |
The GCControllerMicroGamepadExtension type exposes the following members.
| Name | Description | |
|---|---|---|
| allowDPadRotation | Gets or sets whether D-Pad values are reported relative to the device's current orientation. | |
| controller |
The parent controller of this extension.
(Inherited from ControllerExtension) | |
| hasMotionSensors |
Determines if the device has motion sensors.
(Inherited from GCControllerExtension) | |
| nativeDevicePointer |
Gets the native pointer to the GCController object.
This is only useful for direct interaction with the Game Controller framework.
If the pointer is unavailable or invalid, returns IntPtr.Zero.
(Inherited from GCControllerExtension) | |
| nativePlayerIndex |
Gets the native player index.
This corresponds to playerIndex in the Game Controller framework.
This is only useful for direct interaction with the Game Controller framework.
(Inherited from GCControllerExtension) | |
| useAbsoluteTouchpadMode | Gets or sets whether touchpad values are reported in absolute or relative terms. If true, a press on the touchpad will return the absolute value of the point of touch. If false, a press on the touchpad will initially return 0, 0 and the swipe direction will determine the input vector from the initial starting position. |