GCController |
public abstract class GCControllerExtension : ControllerExtension
The GCControllerExtension type exposes the following members.
Name | Description | |
---|---|---|
![]() | controller |
The parent controller of this extension.
(Inherited from ControllerExtension) |
![]() | nativeDevicePointer | Gets the native pointer to the GCController object. This is only useful for direct interaction with the Game Controller framework. If the pointer is unavailable or invalid, returns IntPtr.Zero. |
![]() | nativePlayerIndex | Gets the native player index. This corresponds to playerIndex in the Game Controller framework. This is only useful for direct interaction with the Game Controller framework. |
Name | Description | |
---|---|---|
![]() | GetElementLocalizedName | Gets the native localized name of a controller element. If the element has been remapped by the user in the OS, this will return the remapped localized name. |
![]() | GetElementSfSymbolsName | Gets the native system symbol name of a controller element. If the element has been remapped by the user in the OS, this will return the remapped symbol name. |
![]() | GetElementUnmappedLocalizedName | Gets the native un-remapped localized name of a controller element. |
![]() | GetElementUnmappedSfSymbolsName | Gets the native un-remapped system symbol name of a controller element. |