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UnityUITextMeshProGlyphHelperisRewiredElementAllowedHandler Property

Allows you to filter which Action Element Maps are displayed by the rewiredElement tag. When searching for mappings in the Player, the handler will be invoked for each Action Element Map found. This allows you to, for example, allow only Action Element Maps belonging to a Controller Map in particular Map Category. ActionElementMap for properties which can be used as filtering criteria. IMPORTANT: By setting this value, you are taking over the responsibility for filtering mappings results entirely. The default filter removes disabled Action Element Maps and mappings in disabled Controller Maps. Disabled mappings are no longer removed when this handler is overriden with your own, so you must check the enabled states if you want to exclude these mappings. Note: This handler overrides any handler set in isActionElementMapAllowedHandler.

Namespace: Rewired.Glyphs.UnityUI
Assembly: Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntax
C#
public virtual UnityUITextMeshProGlyphHelperIsRewiredElementAllowedHandler isRewiredElementAllowedHandler { get; set; }

Property Value

UnityUITextMeshProGlyphHelperIsRewiredElementAllowedHandler
See Also