Rewired. |
| Class | Description | |
|---|---|---|
| ComponentWrapperT | Base class for Component Wrappers. This is a MonoBehaviour wrapper for a Rewired object. | |
| PlayerController | A controller that uses Player Actions as the input sources for controller elements. This is a component wrapper for Player Controller which can be added to a GameObject. | |
| PlayerControllerAxisValueChangedHandler | ||
| PlayerControllerButtonStateChangedHandler | ||
| PlayerControllerEnabledStateChangedHandler | ||
| PlayerMouse | A virtual mouse that can be used to drive a sprite or software mouse pointer. It uses a Rewired Player to move the pointer position and as the source for the buttons and axes. This is a component wrapper for Player Mouse which can be added to a GameObject. | |
| PlayerMouseScreenPositionChangedHandler |