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Rewired.Components Namespace

 
Classes
 ClassDescription
Public classComponentWrapper<T> Base class for Component Wrappers. This is a MonoBehaviour wrapper for a Rewired object.
Public classPlayerController A controller that uses Player Actions as the input sources for controller elements. This is a component wrapper for Player Controller which can be added to a GameObject.
Public classPlayerController.AxisValueChangedHandler 
Public classPlayerController.ButtonStateChangedHandler 
Public classPlayerController.EnabledStateChangedHandler 
Public classPlayerMouse A virtual mouse that can be used to drive a sprite or software mouse pointer. It uses a Rewired Player to move the pointer position and as the source for the buttons and axes. This is a component wrapper for Player Mouse which can be added to a GameObject.
Public classPlayerMouse.ScreenPositionChangedHandler