| Class | Description |
---|
 | ComponentWrapper<T> |
Base class for Component Wrappers.
This is a MonoBehaviour wrapper for a Rewired object.
|
 | PlayerController |
A controller that uses Player Actions as the input sources for controller elements.
This is a component wrapper for Player Controller which can be added to a GameObject.
|
 | PlayerController.AxisValueChangedHandler | |
 | PlayerController.ButtonStateChangedHandler | |
 | PlayerController.EnabledStateChangedHandler | |
 | PlayerMouse |
A virtual mouse that can be used to drive a sprite or software mouse pointer.
It uses a Rewired Player to move the pointer position and as the source for
the buttons and axes.
This is a component wrapper for Player Mouse which can be added to a GameObject.
|
 | PlayerMouse.ScreenPositionChangedHandler | |