Rewired.Components Namespace |
Class | Description | |
---|---|---|
ComponentWrapperT |
Base class for Component Wrappers.
This is a MonoBehaviour wrapper for a Rewired object.
| |
PlayerController |
A controller that uses Player Actions as the input sources for controller elements.
This is a component wrapper for Player Controller which can be added to a GameObject.
| |
PlayerControllerAxisValueChangedHandler | ||
PlayerControllerButtonStateChangedHandler | ||
PlayerControllerEnabledStateChangedHandler | ||
PlayerMouse |
A virtual mouse that can be used to drive a sprite or software mouse pointer.
It uses a Rewired Player to move the pointer position and as the source for
the buttons and axes.
This is a component wrapper for Player Mouse which can be added to a GameObject.
| |
PlayerMouseScreenPositionChangedHandler |