Rewired.Components Namespace |
Class | Description | |
---|---|---|
![]() | ComponentWrapperT |
Base class for Component Wrappers.
This is a MonoBehaviour wrapper for a Rewired object.
|
![]() | PlayerController |
A controller that uses Player Actions as the input sources for controller elements.
This is a component wrapper for Player Controller which can be added to a GameObject.
|
![]() | PlayerControllerAxisValueChangedHandler | |
![]() | PlayerControllerButtonStateChangedHandler | |
![]() | PlayerControllerEnabledStateChangedHandler | |
![]() | PlayerMouse |
A virtual mouse that can be used to drive a sprite or software mouse pointer.
It uses a Rewired Player to move the pointer position and as the source for
the buttons and axes.
This is a component wrapper for Player Mouse which can be added to a GameObject.
|
![]() | PlayerMouseScreenPositionChangedHandler |