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PlayerControllerAxisValueChangedHandler Class

Inheritance Hierarchy
SystemObject
  UnityEventBase
    UnityEventInt32, Single
      Rewired.ComponentsPlayerControllerAxisValueChangedHandler

Namespace: Rewired.Components
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntax
C#
[SerializableAttribute]
public class AxisValueChangedHandler : UnityEvent<int, float>

The PlayerControllerAxisValueChangedHandler type exposes the following members.

Constructors
 NameDescription
Public methodPlayerControllerAxisValueChangedHandlerInitializes a new instance of the PlayerControllerAxisValueChangedHandler class
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Methods
 NameDescription
Public methodAddListener
(Inherited from UnityEventInt32, Single)
Public methodGetPersistentEventCount
(Inherited from UnityEventBase)
Public methodGetPersistentListenerState
(Inherited from UnityEventBase)
Public methodGetPersistentMethodName
(Inherited from UnityEventBase)
Public methodGetPersistentTarget
(Inherited from UnityEventBase)
Public methodInvoke
(Inherited from UnityEventInt32, Single)
Public methodRemoveAllListeners
(Inherited from UnityEventBase)
Public methodRemoveListener
(Inherited from UnityEventInt32, Single)
Public methodSetPersistentListenerState
(Inherited from UnityEventBase)
Public methodToString
(Inherited from UnityEventBase)
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See Also