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PlayerControllerButtonStateChangedHandler Class

Inheritance Hierarchy
SystemObject
  UnityEventBase
    UnityEventInt32, Boolean
      Rewired.ComponentsPlayerControllerButtonStateChangedHandler

Namespace:  Rewired.Components
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
[SerializableAttribute]
public class ButtonStateChangedHandler : UnityEvent<int, bool>

The PlayerControllerButtonStateChangedHandler type exposes the following members.

Constructors
  NameDescription
Public methodPlayerControllerButtonStateChangedHandler
Initializes a new instance of the PlayerControllerButtonStateChangedHandler class
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Methods
  NameDescription
Public methodAddListener (Inherited from UnityEventInt32, Boolean.)
Public methodGetPersistentEventCount (Inherited from UnityEventBase.)
Public methodGetPersistentMethodName (Inherited from UnityEventBase.)
Public methodGetPersistentTarget (Inherited from UnityEventBase.)
Public methodInvoke (Inherited from UnityEventInt32, Boolean.)
Public methodRemoveAllListeners (Inherited from UnityEventBase.)
Public methodRemoveListener (Inherited from UnityEventInt32, Boolean.)
Public methodSetPersistentListenerState (Inherited from UnityEventBase.)
Public methodToString (Inherited from UnityEventBase.)
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See Also