PlayerControllerButtonStateChangedHandler Class |
Namespace: Rewired.Components
[SerializableAttribute] public class ButtonStateChangedHandler : UnityEvent<int, bool>
The PlayerControllerButtonStateChangedHandler type exposes the following members.
Name | Description | |
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PlayerControllerButtonStateChangedHandler | Initializes a new instance of the PlayerControllerButtonStateChangedHandler class |
Name | Description | |
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AddListener | (Inherited from UnityEventInt32, Boolean.) | |
GetPersistentEventCount | (Inherited from UnityEventBase.) | |
GetPersistentMethodName | (Inherited from UnityEventBase.) | |
GetPersistentTarget | (Inherited from UnityEventBase.) | |
Invoke | (Inherited from UnityEventInt32, Boolean.) | |
RemoveAllListeners | (Inherited from UnityEventBase.) | |
RemoveListener | (Inherited from UnityEventInt32, Boolean.) | |
SetPersistentListenerState | (Inherited from UnityEventBase.) | |
ToString | (Inherited from UnityEventBase.) |