PlayerControllerButtonStateChangedHandler Class |
Namespace: Rewired.Components
[SerializableAttribute] public class ButtonStateChangedHandler : UnityEvent<int, bool>
The PlayerControllerButtonStateChangedHandler type exposes the following members.
Name | Description | |
---|---|---|
![]() | PlayerControllerButtonStateChangedHandler | Initializes a new instance of the PlayerControllerButtonStateChangedHandler class |
Name | Description | |
---|---|---|
![]() | AddListener | (Inherited from UnityEventInt32, Boolean.) |
![]() | GetPersistentEventCount | (Inherited from UnityEventBase.) |
![]() | GetPersistentMethodName | (Inherited from UnityEventBase.) |
![]() | GetPersistentTarget | (Inherited from UnityEventBase.) |
![]() | Invoke | (Inherited from UnityEventInt32, Boolean.) |
![]() | RemoveAllListeners | (Inherited from UnityEventBase.) |
![]() | RemoveListener | (Inherited from UnityEventInt32, Boolean.) |
![]() | SetPersistentListenerState | (Inherited from UnityEventBase.) |
![]() | ToString | (Inherited from UnityEventBase.) |