PlayerControllerEnabledStateChangedHandler Class |
Namespace: Rewired.Components
[SerializableAttribute] public class EnabledStateChangedHandler : UnityEvent<bool>
The PlayerControllerEnabledStateChangedHandler type exposes the following members.
Name | Description | |
---|---|---|
PlayerControllerEnabledStateChangedHandler | Initializes a new instance of the PlayerControllerEnabledStateChangedHandler class |
Name | Description | |
---|---|---|
AddListener | (Inherited from UnityEventBoolean.) | |
GetPersistentEventCount | (Inherited from UnityEventBase.) | |
GetPersistentMethodName | (Inherited from UnityEventBase.) | |
GetPersistentTarget | (Inherited from UnityEventBase.) | |
Invoke | (Inherited from UnityEventBoolean.) | |
RemoveAllListeners | (Inherited from UnityEventBase.) | |
RemoveListener | (Inherited from UnityEventBoolean.) | |
SetPersistentListenerState | (Inherited from UnityEventBase.) | |
ToString | (Inherited from UnityEventBase.) |