Time |
The ReInputTimeHelper type exposes the following members.
| Name | Description | |
|---|---|---|
| absFrame | The current absolute frame. Every time Rewired updates in any update loop, the absolute frame counter is incremented. This value does not match UnityEngine.Time.frameCount. | |
| currentFrame | The current frame in the current update loop. This value does not match UnityEngine.Time.frameCount. | |
| unscaledDeltaTime | Unscaled time since the last update in the current update loop. Always use this when doing current time comparisons for button and axis active/inactive times instead of Time.time or Time.unscaledTime. | |
| unscaledTime | Current unscaled time since start of the game. Always use this when doing current time comparisons for button and axis active/inactive times instead of Time.time or Time.unscaledTime. |