ReInputTimeHelpercurrentFrame Property |
The current frame in the current update loop.
This value does not match UnityEngine.Time.frameCount.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntaxpublic uint currentFrame { get; }Property Value
UInt32
See Also