ReInputTimeHelpercurrentFrame Property |
The current frame in the current update loop.
This value does not match UnityEngine.Time.frameCount.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public uint currentFrame { get; }
Property Value
Type:
UInt32See Also