ReInputTimeHelpercurrentFrame Property |
The current frame in the current update loop.
This value does not match UnityEngine.Time.frameCount.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+20d1932ee9c49d9b6496f76a0835fd9b82311ad2
Syntaxpublic uint currentFrame { get; }Property Value
UInt32
See Also