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ReInputTimeHelpercurrentFrame Property

The current frame in the current update loop. This value does not match UnityEngine.Time.frameCount.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public uint currentFrame { get; }

Property Value

Type: UInt32
See Also