Click or drag to resize

ReInputTimeHelpercurrentFrame Property

The current frame in the current update loop. This value does not match UnityEngine.Time.frameCount.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntax
C#
public uint currentFrame { get; }

Property Value

UInt32
See Also