Click or drag to resize

ReInputTimeHelperunscaledTime Property

Current unscaled time since start of the game. Always use this when doing current time comparisons for button and axis active/inactive times instead of Time.time or Time.unscaledTime.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public double unscaledTime { get; }

Property Value

Type: Double
See Also