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UnityUIControllerElementGlyph Properties

The UnityUIControllerElementGlyph type exposes the following members.

Properties
  NameDescription
Public propertyactionElementMap
The Action Element Map for which glyphs / text will be displayed. If Action Element Map is set, it takes precedence over Controller Element Identifier.
(Inherited from ControllerElementGlyph.)
Public propertyallowedTypes
Determines what types of objects are allowed.
(Inherited from ControllerElementGlyphBase.)
Public propertyanimation Obsolete. (Inherited from Component.)
Public propertyaudio Obsolete. (Inherited from Component.)
Public propertyaxisRange
The axis range of the Controller Element Identifier for which glyphs / text will be displayed. You must also set controllerElementIdentifier.
(Inherited from ControllerElementGlyph.)
Public propertycamera Obsolete. (Inherited from Component.)
Public propertycollider Obsolete. (Inherited from Component.)
Public propertycollider2D Obsolete. (Inherited from Component.)
Public propertyconstantForce Obsolete. (Inherited from Component.)
Public propertycontrollerElementIdentifier
The Controller Element Identifier for which glyphs / text will be displayed. You must also set axisRange. If actionElementMap set, it takes precedence over Controller Element Identifier and this will be ignored.
(Inherited from ControllerElementGlyph.)
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyglyphOrTextPrefab
If set, when glyph/text objects are created, they will be instantiated from this prefab. If left blank, the global default prefab will be used.
(Inherited from ControllerElementGlyphBase.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete. (Inherited from Component.)
Public propertyguiTexture Obsolete. (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyhingeJoint Obsolete. (Inherited from Component.)
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertylight Obsolete. (Inherited from Component.)
Public propertyname (Inherited from Object.)
Public propertynetworkView Obsolete. (Inherited from Component.)
Public propertyparticleSystem Obsolete. (Inherited from Component.)
Public propertyrenderer Obsolete. (Inherited from Component.)
Public propertyrigidbody Obsolete. (Inherited from Component.)
Public propertyrigidbody2D Obsolete. (Inherited from Component.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertytag (Inherited from Component.)
Public propertytransform (Inherited from Component.)
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
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